Assassin's Creed Shadows will let you take your pick from the frame gen and upscaling buffet as 'a mix and match approach is possible'

Naoe looking at the wrist blade in Assassin's Creed Shadows
(Image credit: Ubisoft)

It's on the lips of every PC gaming hardware enthusiast of late, whether it's spat out with vitriol or whispered with a twinge of desire: "frame generation". Whether those words give you shudders of the good or bad kind, get used to them because GPUs and games are leaning ever more in the direction of AI-aided rendering. Case and point: Assassin's Creed Shadows, which will offer a veritable variety of frame gen and upscaling goodness.

In a recent tech Q&A, Pierre F, technology director of Assassin's Creed Shadows, explained that the upcoming game will offer the full cornucopia of frame gen solutions (minus DLSS 4 Multi Frame Gen, it seems). And more than this, you'll be able to mix and match it with your upscaler of choice for quite the non-native buffet.

We shouldn't have long to wait to find out. Assassin's Creed Shadows—after a disappointing delay—is set to launch on March 20, 2025. This next iteration in the series is promising dual-protagonist gameplay to satisfy both stealthers and hack-n-slashers alike—plenty for frame gen and upscaling to deal with.

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Jacob Fox
Hardware Writer

Jacob got his hands on a gaming PC for the first time when he was about 12 years old. He swiftly realised the local PC repair store had ripped him off with his build and vowed never to let another soul build his rig again. With this vow, Jacob the hardware junkie was born. Since then, Jacob's led a double-life as part-hardware geek, part-philosophy nerd, first working as a Hardware Writer for PCGamesN in 2020, then working towards a PhD in Philosophy for a few years while freelancing on the side for sites such as TechRadar, Pocket-lint, and yours truly, PC Gamer. Eventually, he gave up the ruthless mercenary life to join the world's #1 PC Gaming site full-time. It's definitely not an ego thing, he assures us.