Ubisoft made a good Prince of Persia game, so of course it's disbanded the team shortly after release

Image for Ubisoft made a good Prince of Persia game, so of course it's disbanded the team shortly after release
(Image credit: Ubisoft)

Ubisoft's stewardship of Prince of Persia has had extraordinary highs, more than a few lows, and has often felt a little confused. The latter impression wasn't helped this year by the release of two distinct Prince of Persia side-scrollers within a few months of one another: The Rogue Prince of Persia, developed by Dead Cells support studio Evil Empire, and Prince of Persia: The Lost Crown, developed by Ubisoft Montpellier.

The Lost Crown released in early January, and was generally well-received (across platforms, it holds a handsome 86 on Metacritic). PCG's Mollie Taylor liked it well enough, but felt a poor opening dragged down the fantastic second half. But the critical reception didn't lead to high sales, and a new report from a report by French YouTuber Gautoz for Origami, subsequently confirmed by a Ubisoft statement, says the development team behind it has now been disbanded across other projects.

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Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."