Forspoken demo is now on PC

Forspoken image
(Image credit: Luminous Productions)

Forspoken looked pretty good when we played it in late 2021, but a trailer that dropped in August 2022 left a very different and much less positive impression. Some of the edgy dialog, which commentators on Twitter have compared unfavorably to Joss Whedon, quickly dominated the conversation, while the PlayStation 5 reviews that began flowing yesterday found Forspoken to be, as PC Gamer features producer Mollie Taylor put it, "bullseye average."

We don't have our own Forspoken review up yet—no pre-release PC codes were offered for review, so Mollie is still working on it—but you can still get a sense of what it's all about courtesy of the Forspoken demos that are now available on Steam, Epic, and the Microsoft Store.

Details about what the demo offers aren't offered on the storefronts, but Square Enix confirmed that it's the same as the PS5 demo that came out last month.

"This specially-crafted crafted demo gives you the opportunity to really dig into the game’s fluid traversal and take on some truly monstrous enemies in combat," Square Enix said in December. "Don’t worry about spoilers—there’s no story in this taster. It’s more about giving you a chance to engage with the super-satisfying gameplay!

"It drops you in Avoalet’s Water Garden—a beautiful area of Athia with plenty of space to run around and practice your parkour abilities… and a lot of snarling, corrupted beasts to engage in battle. You’ll be given five main objectives to complete, but there’s plenty of scope to just explore and dig into the entertainingly deep mechanics too."

Forspoken on PC is available now for $70/£65/€80. We'll have our own review of the PC version posted soon.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.