Forever Ago is a 'road trip adventure' about an old man and his dog

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Forever Ago (opens in new tab) is a game that, for me at least, gives off a vibe similar to Firewatch (opens in new tab), What Remains of Edith Finch (opens in new tab), and maybe a little Gone Home (opens in new tab) or Last Day of June (opens in new tab): Beautiful, warm, and melancholy, it's a singleplayer "road trip adventure" about an old man, a dog, a van, and a search for redemption following a tragic twist of fate.

Players will explore a variety of locales as they wind their way north, solving small puzzles, snapping photos, and learning about the places they visit and the people they meet along the way. 

"It really is a heartfelt and nuanced story that we want players to experience," Fabian Denter of two-person developer Third Shift explained. "Themes like broken dreams, loss, and regret—but also courage, hope, and true friendship are constantly present."

The visual style of the Forever Ago announcement trailer is what immediately grabbed me, but Third Shift is also putting some serious effort into the audio side of things as well. Forever Ago will feature a soundtrack by Clark Aboud, whose previous work includes Slay the Spire and Kind Words, and features voice acting by Valiant Hearts narrator Dave Pettitt and Cissy Jones, the voice of Delilah in Firewatch.

The announcement isn't heavy on detail, so the exact nature of the tragedy that spurs Alfred's road trip or the redemption he seeks isn't clear. The journey is the thing here, though, and I'm sure that, much like Alfred, we'll figure it out as we go. 

Forever Ago is listed on Steam and expected to be out sometime in 2021. Hit up forever-ago.com (opens in new tab) to find out more.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.