Origin now offers refunds on EA games within 24 hours of first playing them

Earlier today EA introduced (opens in new tab) the "Origin Great Game Guarantee," which means that if you buy an EA game on Origin and decide you don't like it within 24 hours of first launching it (or seven days after purchase, whichever comes first), EA will offer a full refund. The new policy is effective immediately.

"If something doesn't work out—you aren't riveted by the storyline, or sucked in by the action, or even just if the game doesn't play well with your video card—we've got your back," reads the post.

This does not cover everything on Origin. Refund requests are limited to full games (not "packaged goods, game expansions, downloadable content, time cards, virtual currency and add-ons") which were published by EA, and doesn't cover EA games purchased on third-party services. Additionally, the full terms (opens in new tab) state that "refunds may not be supported where Electronic Arts detects fraud or abuse of the refund process." What constitutes "fraud or abuse" is not stated—we've contacted EA to find out.

A comparable Steam policy would only offer refunds on Valve-published games, but that would still be better than its current policy (opens in new tab) :

"ALL CHARGES INCURRED ON STEAM, AND ALL PURCHASES MADE WITH THE STEAM WALLET, ARE PAYABLE IN ADVANCE AND ARE NOT REFUNDABLE IN WHOLE OR IN PART, REGARDLESS OF THE PAYMENT METHOD, EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT."

Steam's agreement goes on to set forth that EU customers can back out of pre-orders before launch, and that's it. Also, stop yelling, Steam.

We can only guess at EA's motivation, but we don't really need to: it very obviously needs to improve its image to earn new Origin customers. To that end, it just raised loads of cash for charity (opens in new tab) , and now we can play EA games for 24-hours and get our money back. That's not bad at all—just keep doing stuff like this to win us over, won't you?

Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley during the rise of personal computers, playing games like Zork and Arkanoid on the early PCs his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.