Dying Light 2 dev says 'we announced the game too early'

Kicking someone off a roof in Dying Light 2
(Image credit: Techland)

Dying Light 2 (opens in new tab) was announced during Microsoft's E3 2018 press conference (opens in new tab), and a year later was given a release date of spring 2020. But at the start of that year it was delayed, and since then it's lost a lead writer (opens in new tab) and a report with multiple sources called its development "total chaos" (opens in new tab). Now, Techland are gearing up for an announcement, tweeting a short video of a Volatile (one of Dying Light's nocturnal infected) with the words, "We've got a few words to share with you about the Dying Light 2 development process. Be sure to be with us next Wednesday."

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One of the replies to that tweet expressed worry, saying "this game feels like dev hell". The official reply disagreed with that assessment, saying, "DL2 keeps moving forward, we announced the game too early but it's far from being in a dev hell" (opens in new tab). They also confirmed that Dying Light 2 is not being canceled (opens in new tab), and won't be an Early Access release (opens in new tab).

If you can't wait until March 17 to hear more about Dying Light 2, you can apparently join its Discord server (opens in new tab) to get earlier access to the new information.

Here's everything we know about Dying Light 2 (opens in new tab).

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and Playboy.com (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.