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The Mass Effect: Andromeda rifle in the trailers isn't actually in the game

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Today in unimportant but mildly interesting news: the white, two-pronged rifle we saw a few times in Mass Effect: Andromeda cutscenes and trailers (opens in new tab) isn't actually a functional rifle in the game. It was an early design that became a prop, according to lead designer Ian S. Frazier, and so while it ended up in marketing material, you can't actually craft it.

Tweeting to a curious fan (opens in new tab), Frazier said that because players have expressed interest in the gun, which is called the X5 Ghost, BioWare is considering adding it to the game properly.

I never noticed that it wasn't there, but being as he was lead designer, I'll take Frazier's word for it. That's some mildly interesting stuff right there, and sets us on an unalterable course to publish "6 guns that are in the trailers but aren't actually in the game" within a year.

BioWare announced last week (opens in new tab)that it will be announcing update plans for Andromeda on April 4th—tomorrow. I'm sure they're concerned with bigger issues than a gun a few people kind of want, but maybe it will come along down the line.

Thanks to VG247 for spotting this one. 

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Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.