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Cyberpunk 2077 won't support raytracing on AMD cards at launch

Hacking in progress
(Image credit: CD Projekt Red)

Cyberpunk 2077 got some updated system requirements recently, and under the RT section listed only Nvidia RTX cards. But we know that it's using Microsoft's DirectX Raytracing API, so it should be able to support raytracing for any of the lucky people who managed to snag themselves, say, an AMD Radeon RX 6800 XT, right? Well, no, as it turns out.

Responding to a question on Twitter, CD Projekt Red's global community lead Marcin Momot said that raytracing on AMD cards would not feature at release, "but we are working together with AMD to introduce this feature as soon as we can."

CD Projekt Red did work with Nvidia, in their capacity as an "official technology partner", to bring raytracing to Cyberpunk 2077. So there's that.

If you'd like to know some more about what the game will actually be like to play rather than look at, apparently Cyberpunk 2077 will feature rogue taxis, an ambush in an arcade, a sentient vending machine, and plenty of other amusing oddities

Jody is that guy who will try to convince you to play some indie game you've never heard of with a name like Extreme Meatpunks Forever. He is also on a doomed quest to play every Warhammer game.