Crusader Kings II: Horse Lords expansion marches to Eurasia
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The ninth expansion for Crusader Kings II is available right now, and it allows you to take on the role of a nomadic society in the Eurasian steppes. The Horse Lords expansion adds the Tarim Basin and "large parts" of Mongolia to the game map, as well as nomadic governments. According to the write-up provided by Paradox, these nomadic governments are fairly different to sedentary ones. "You manage populations instead of holdings," reads the description, "and armies are raised based on population size."
There's also over a hundred new events, new "dynamic trade mechanics and conflicts" thanks to the The Silk Road, and Mongol invasions have been reworked. The full list is below, and the expansion is available here.
- Tarim Basin and large parts of Mongolia added to map.
- Nomadic government available for steppe cultures. These function in a radically different way from sedentary societies - you manage populations instead of holdings, and armies are raised based on population size. Also, the ruler’s power must be balanced against the interests of the various Clans within the realm (Clans are not normal vassals, but rather distinct families and factions within the nomad group).
- Over a hundred new events add extra color and flair to the Steppes and Central Asia.
- Non-nomadic rulers will have special options for combating nomads, such as constructing forts in wild enemy lands.
- The Silk Road, with corresponding dynamic trade mechanics and conflicts.
- Mongol invasions reworked.
- New nomad mercenaries. Send your unruly sons or brothers away as soldiers of fortune.
- Landless raiding adventurers may appear and harass a region for a time or try to conquer land and settle.
- New diplomacy option: Tributary States.
- New Central Asian cultures.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

