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Co-op dwarf shooter Deep Rock Galactic is free to play until Sunday

Update: After a some confusion about when the free-play period ends (the announcement said Monday, the Steam page said Saturday), Ghost Ship has clarified that the free weekend ends at 1 pm PT on March 3—Sunday—while the sale price is good until March 4.

Original story: 

Deep Rock Galactic is a space dwarf mining sim co-op shooter, and if you have no idea what that means, all I can say is, welcome to the club. (It's a bit like Left 4 Dead). Fortunately for the curious among you, this weekend is the perfect time to figure it out: It's the one-year anniversary of the game's Early Access release, and so developer Ghost Ship games is making it free to play for the weekend

The studio also warned that the Deep Rock Galactic price will be going up in late March, from $25 to $30/£25/€28, reflecting its expanded plans for the game. The price change will have no impact on current owners or anyone who picks it up prior to the hike. 

"For the game itself, we are looking ahead once again," Ghost Ship co-founder Søren Lundgaard said. "We’ve got a lot of decisions to make and a lot of design to nail, but the headline of our deliberations is probably this: For several updates we’ve focused on stuff like upgrades for Bosco, weapon mods, backend improvements, overhauls of how we do Difficulty, and so forth—critical additions that make the game a better game—but we really wanna get back to making the caves themselves cooler now." 

The part of the process will begin in March with an update that will add new enemy types and elite variants, and more gear mods. An updated development roadmap indicates that further into the year the developers are looking at things like daily adventures, new mutators, an exploration mode, new soundtrack music, and more.

Deep Rock Galactic is free to play until March 4. It's also on sale until then for $19/£14/€17. 

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.