Battlefield 2042's Prox Sensor disabled because it was somehow causing lag

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DICE has temporarily disabled a Battlefield 2042 gadget that it says was causing rubberbanding in the Conquest and Breakthrough modes, and there's no ETA on the item's return. The developer said on Tuesday that locking away the Prox Sensor improved server performance enough to convince it to "sustain the temporary change" for the time being.

The Prox Sensor is a throwable that's unlocked at Level 22, and is one of a few spotting devices in Battlefield 2042 used to identify and track nearby enemies. DICE didn't explain how the gadget was causing rubberbanding, but believes that keeping it disabled is worth the "unintended consequences."

One of those consequences is a visual bug: A selected throwable can now appear to be a different throwable in the deploy screen, but DICE says that you'll still spawn with the throwable you selected. The other consequence only affects those who had a Prox Sensor in their active loadout when it was disabled. Changes to that loadout will now be lost between rounds, DICE said in its known issues tracking post. (opens in new tab)

I did get caught in a few latency showers while playing Conquest yesterday, but haven't experienced any significant lag following the Prox Sensor's removal, so I'm willing to believe DICE that the gadget is the culprit here. I hope the studio elaborates once it's fixed, just because I'm curious to know how such an unassuming gadget was causing lag.

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In other Battlefield 2042 performance news, Nvidia released its optimized Game Ready drivers this week. I didn't notice any performance difference after installing the drivers, but I saw a player say in team chat today that they got a big framerate boost, so your results may vary. Last week's new AMD drivers also promise better Battlefield 2042 performance for certain Radeon cards.

One thing I've appreciated about Battlefield 2042's launch so far is that DICE came prepared with a verified Twitter account (opens in new tab) that's used exclusively to inform players about server issues, bugs, and patches, so I haven't had to hunt down a generic support account or a lead designer's personal social media feed to find out what's going on. The small things make a difference.

Battlefield 2042 early access is out now for EA Play Pro subscribers and anyone who pre-purchased the Gold or Ultimate Edition. The $60 standard edition is out this Friday, which is the official release date, but given how many people are already playing Battlefield 2042 it's really just a nominal distinction. We'll have a review online soon. In the meantime, here's how I felt after playing Battlefield 2042 during an EA-run event last week.

Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.