Christopher Livingston
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
Latest articles by Christopher Livingston
The makers of Parkitect have a new construction game coming, and it's a froggy colony sim called Croakwood
By Christopher Livingston published
News Build and grow a cozy village to help your frog citizens thrive.
'Did I make too big of a game?' Lead designer of sky-high city builder Airborne Empire on wanting to build a 'Skyrim or a Breath of the Wild'-sized world
By Christopher Livingston published
News Inside Airborne Kingdom's sprawling sequel.
Don't wait to play the demo for While Waiting, a game that gives you lots of stuff to do while you're waiting
By Christopher Livingston published
News The perfect adventure game for when you've got some time to kill.
Paul Atreides was never born in the alternate timeline of survival MMO Dune: Awakening
By Christopher Livingston published
News Instead, Lady Jessica obeyed the Bene Gesserit and gave birth to a girl, which makes for quite a different future on Arrakis.
Co-op zombie horror sequel No More Room in Hell 2 claws its way into early access this Halloween
By Christopher Livingston published
News It's been a long time coming, but the wait is nearly over.
I tried to recreate Marvel's Iron Man in this movie studio sim, and my version was so bad my own father stormed out of the theater
By Christopher Livingston published
M.C. EWW Create and edit your own films while managing a movie studio in Blockbuster Inc.
The PC Gaming Show turns 10: Looking back at the biggest moments from each show
By Wes Fenlon published
PCGS Head back in time to the year 2015 as we celebrate the history of the PC Gaming Show.
Huge Enshrouded update delivers the community's most-requested feature, plus musical instruments for jam sessions
By Christopher Livingston published
news The co-op fantasy survival game gets a bard, a biome, and a big fix for quests.
Soup up your tiny car so much you can launch it into space in this weird little open world driving game
By Christopher Livingston published
smart car In Tiny Terry's Turbo Trip you're a little driver with a big dream and a whole lot of hats.
Dynasty Warriors: Origins coming in 2025 with more 1 v 1,000 action
By Christopher Livingston published
News You're a single nameless hero but don't let that stop you from taking on an army yourself.
In this brutal Lovecraftian survival game, my entire village was wiped out in the time it took you to read this sentence
By Christopher Livingston published
News Your tribe must survive in The Tribe Must Survive—but my first five tribes didn't.
If you love how Balatro mutates the game of poker, Dungeons & Degenerate Gamblers is doing something similar to blackjack, and there's a demo you can try now
By Christopher Livingston published
news Poker roguelike, meet Blackjack roguelike.
In this new No Man's Sky update you can 'explore an abandoned universe' alone with 'no other lifeforms, no shops, no help'
By Christopher Livingston published
news In Adrift you'll have to survive all by yourself.
Great moments in PC gaming: That time Valve released three new games on the same day
By Christopher Livingston published
Halfortal 2 The Orange Box was a true anomaly.
I've got no interest in playing Valve's rumored Deadlock game, but I'll definitely be here for all the funny 'Meet the Team' movies they'll probably make about the characters
By Christopher Livingston published
Showtime As far as I'm concerned the sole purpose of this game is to deliver more of Valve's brilliant animated shorts to my eyeballs.
In co-op Viking survival game Aska you can work smarter, not harder, by making your followers do all your chores
By Christopher Livingston published
News Meet Bjorn, Freya, and all the other loyal NPCs you can put to work in your village.
The follow-up to cozy detective game Strange Horticulture is called Strange Antiquities, and this time you'll run an occult artifact shop
By Christopher Livingston published
News Instead of plants you'll be examining strange artifacts while you try to unravel a mystery.
Survival base-builder Nightingale's offline mode has arrived—along with celebrities like Joan of Arc and Edgar Allan Poe
By Christopher Livingston published
News The very welcome change for solo players is live now.
Ewe wool love this: new Manor Lords patch means your farm 'no longer spawns sheep exponentially'
By Christopher Livingston published
News A fix for a baaaad problem has arrived on Manor Lords' new experimental branch.
If you hire me to train your dog I'll get soap in its eyes, pat it with a severed hand, and teach it to disembowel your enemies
By Christopher Livingston published
blood hound What's your favorite dog trick? Play dead? Or… kill?
Survival game The Long Dark announces 'the first change to our permadeath system that we’ve ever made'
By Christopher Livingston published
news The Long Dark's next chapter also brings an interesting new "alpha predator" and ultra-hardcore "misery mode."
The idea that the Manor Lords dev should 'just hire 50 people' to update it faster is 'fundamentally not the way things work,' says publisher
By Tyler Wilde published
news "The best growth is very slow. It's keeping the core vision intact."
Manor Lords publisher says the game's success is 'well beyond what we could have hoped'
By Rich Stanton published
news "But ultimately Greg's making the decisions and driving the development: he is the developer."
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