Watch an amazing combined no-gold pacifist Spelunky run

spelunky

On Tuesday at the Awesome Games Done Quick bi-annual charity gaming marathon, Spelunky's creator, Derek Yu, jokingly asked on the Twitch stream if anyone had ever done a combined no-gold pacifist run of his platformer. A day later, Yu posted to his Twitter account that he had received an answer. YouTube user krille71 uploaded a video today showing a no-gold pacifist run: not only beating the game without collecting any gold or gems but also without directly killing any enemies, including bosses, including the bossiest boss of all. You can watch it above.

Combining these two feats into a single run seems impossible, but by now we know that Spelunky junkies are capable of just about anything. What's really neat, however, despite the extreme talent on display, is how krille71 deals with Olmec and King Yama. Olmec he hides from before bombing his way to Hell's entrance, then using a couple stone blocks to stand on so he can climb inside, leaving Olmec behind (and alive). I certainly wouldn't call his encounter with Yama pacifism, since he tears Yama's face off, carries it to some spikes, and lets it be jabbed to death. For the impatient, you can see it happen at 34:50.

I hadn't seen this particular technique used before. If you've fought Yama, you're aware his face comes off during the fight and flies around the room dumping fireballs on you. There are a few ways to deal with him, typically stickybombs, ranged weapons, or using an eggplant (if you happen to be talented enough to carry one the entire way through the game). But krille71 actually pulls Yama's face off and carries it away before it detaches on its own.

Derek Yu explained it on Twitter, remarking that monsters and items in Spelunky are both derived from the same generic entity class. Items can be picked up, and unless their "isHoldable" flag has been set to false, so can monsters. The boss Olmec, for instance, had his flag set to false, meaning he can't be picked up and carried, but Yama's face didn't get the same treatment. That's why you can pluck his face right off his skull and abscond with it.

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Neat! No gold, no kills. Quite an accomplishment.

Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.