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By Christopher Livingston Published
News Creative director Joel Bylos sheds a little more light on how spice will work in Funcom's Dune MMO.

By Christopher Livingston Published
News Funcom showed off 5 minutes of new gameplay footage at Gamescom's Opening Night Live.

By Christopher Livingston Published
News Funcom explains the nuts and bolts of how its MMO works.

By Joshua Wolens Published
Spicy Take The spice must flow.

By Christopher Livingston Published
News Funcom says PvP works best when players are "fighting over something that's not as personal as your base."

By Christopher Livingston Published
News Conan's world is "savage" and "sexy" says Dune: Awakening's executive producer. Dune's world? Not so much.

By Christopher Livingston Published
let's rock Harvesting rocks and stockpiling water are usually mindless chores, but in Funcom's survival MMO they look kinda enjoyable.

By Wes Fenlon Published
News Part survival game, part MMO, Dune: Awakening is tapping into the bygone days of MMOs to let players carve their own paths.

By Christopher Livingston Published
news Dune: Awakening's creative director Joel Bylos says "we made an attempt at" the Fremen practice of sandwalking, but it wound up being a drag.
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