Colossal Order
Latest about Colossal Order
Cities: Skylines 2 leaves out goofy stuff like pink vans with giant donuts on them, and I miss it
By Christopher Livingston published
🍩 In realistic sims, a little whimsy goes a long way.
Cities: Skylines 2 review
By Christopher Livingston published
thinner city Cities: Skylines 2 review: A sequel packed with big improvements, but a fair share of disappointments.
Cities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'
By Christopher Livingston published
news Ahead of the city builder's release on October 24, the devs want to "manage expectations on performance."
Cities: Skylines 2 has been delayed until 2024, but only on consoles
By Fraser Brown published
News The PC version is still on track for October 24, and the system requirements have been updated.
Cities: Skylines 2's newest road tool has me way too excited
By Katie Wickens published
news Colossal Order has gone 'ahead' and added a new road tool for creating dedicated turning lanes.
Cities: Skylines 2 is getting the science of hailstorms all wrong
By Katie Wickens published
Hail and well met My icy heart calls for more scientific accuracy!
Cities: Skylines 2 is 'roughly 5 times bigger' than the original
By Christopher Livingston published
News A new dev diary for the city builder sequel shows how much bigger the buildable area is in Cities: Skylines 2.
Cities: Skylines 2 is making an important change to how public transportation works
By Christopher Livingston published
news Population milestones determined when you unlocked services in the original game, but the sequel will be different.
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