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ShootMania Storm trailer hops between perspectives of hopping frags

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We're all doomed if bunnies ever figure out how to use guns -- walking and running are pitifully useless tactics against hopping, as you can see in the latest ShootMania Storm trailer. It's actually showing off replays, and I especially like the freeze-frame disintegration deaths, which momentarily capture the surprise and disappointment of being killed.

These ShootMania trailers are doing a good job of reminding me how much fun after-work Unreal Tournament 2004 instagib sessions could be. Those battles create a very refined arc of fun: anticipation of the match, tension as the scores rise, and in one final second, release through victory or defeat. There are a lot of facets to ShootMania , but I'm most interested in how well it appears to capture that pacing.

Tyler Wilde
Tyler Wilde

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.