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Neon Blight is a roguelike where you sell guns to cyberpunks

Want to run a glowing gun store in the future? Like Recettear and Moonlighter, Neon Blight is split between shop management and action-RPG adventures. To get new stock to sell to gun nuts, you need to go out and find guns, most of them seemingly from the corpses of fallen enemies.

It’s in early development, but you can download the alpha from There’s not much to it right now, though. The shop management stuff isn’t present and the town only has one NPC, but you can head out into the forest and relentlessly murder people with guns. The forest is an odd setting that doesn’t exactly scream cyberpunk. That said, maybe the genre needs a bit more greenery.  

The forest contains a shop where you can get new guns and test them out. Pretty quickly, you and your enemies will fill the place with bullets, spraying them out of comically over-sized weapons. There’s the hint of a bullet hell shooter, and I’m looking forward to seeing what sort of chaos the randomly generated guns will cause in the full game. 

It's not clear how the roguelike elements are going to interact with the management stuff. In the current build, death just unceremoniously kicks you back to the menu, but you also don't have much to lose. Hardcore permadeath and management don't immediately seem like a comfortable fit. Moonlighter made it work by making the consequences for death less brutal—you lose all of your items—so maybe we'll see the same here, once the shop opens its doors.

Developer Bleeding Tapes promises multiple characters, randomly generated weapons, NPC quests, bosses and a full town that you can explore when it’s finished. There’s no release date yet. 

Fraser Brown
Fraser is the sole inhabitant of PC Gamer's mythical Scottish office, conveniently located in his flat. He spends most of his time wrangling the news, but sometimes he sneaks off to write lots of words about strategy games.