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Resident Evil Village – the cheapest way to get it on PC in Australia

Resident Evil Village Maiden demo
(Image credit: Capcom)

The Resident Evil Village release date is May 7 in Australia, and like a lot of other recent blockbuster games it won't be getting a physical release down under. That means we've got a handful of digital retailers to choose from, and that you won't be able to rock up at say, JB Hi-Fi or EB Games for a copy.

Not that it matters: compared to the console versions of the game, Resident Evil Village is a bit more affordable on PC, mostly thanks to the new-gen price hike that a lot of big budget games have seen this year. The game doesn't release until May 7, but there's already a bit of competition on the pre-order front, with Green Man Gaming offering the base game for AU$80.71—that's the cheapest we've found.

In addition to the base game there's also, inevitably, a Deluxe Edition. This gives you the Trauma Pack, which is just a bunch of in-game items. According to Steam's description, "he Trauma Pack includes memorabilia such as the 'Samurai Edge' weapon, the 'Mr. Everywhere' accessory, a screen filter, special safe room background music, and many more items to amplify your Resident Evil Village experience."

In other words, it's useless unless you're a mega fan. But we'll include the prices for it anyway.

Standard: AU$81.65 | Deluxe: AU$96.83

Green Man Gaming
Standard: AU$80.71 | Deluxe: AU$95.71

Humble Store
Standard: AU$94.95 | Deluxe: AU$112.60
Humble Choice members can save AU$9.50 / AU$11.26 on these purchases.

Standard: AU$94.95 | Deluxe: AU$112.60

A note on affiliates: some of our stories, like this one, include affiliate links to online stores. These online stores share a small amount of revenue with us if you buy something through one of these links, which help support our work evaluating components and games. 

Shaun is PC Gamer’s Australian editor and news writer. He mostly plays platformers and RPGs, and keeps a close eye on anything of particular interest to antipodean audiences. He (rather obsessively) tracks the movements of the Doom modding community, too.