Skip to main content

Prey is back, and there's a trailer

Five years after its announcement, and two years after Bethesda confirmed its cancellation, the company announced at its pre-E3 press conference today that Arkane Studios is in fact working on a brand-new Prey.

The game has changed completely from what we saw back when Human Head was at the helm. It's now a near-future sci-fi FPS, in which you awaken aboard a space station in the year 2032 as the central element of an experiment meant to change the course of human evolution. But the station has been overrun by aliens, and you know what that means.

More will be be revealed in the coming months. For now, enjoy the trailer above.

Update: More was actually revealed immediately following Bethesda's press event, as Prey is now on Steam. The entry doesn't say too much about what's in store, but it does nail down the description a little more precisely, and listed a release date (well, year) of 2017.

"In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever—but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities."

It's also come to light that Chris Avellone, who we joked last September will write every RPG ever made in the future, is working on Prey. Word of his participation came from Avellone himself, through his Twitter feed.

See more

I think it's fair to say that if Chris Avellone is taking part, Prey will likely have a lot more going on than your usual run-and-gun FPS. I'm as disappointed as anyone that our intergalactic bounty hunting adventures aren't going to come to fruition, but I'm really looking forward to seeing what Arkane has in store.

Update 2: Bethesda has released a few screenshots which we've dropped below.

Andy Chalk
Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.