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Alaloth is an action RPG inspired by PC classics

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VIDEO: The PC Gaming Show indie montage, featuring Alaloth. Trailer also on YouTube (opens in new tab).

There's something uncanny about Alaloth. It's got that 'pre-rendered background look' of older RPGs, but with a fewbits of flair that tell you it's a modern game, like nicely rippling water. It confuses my brain to look at, but I dig what I've seen so far.

The game's full title is "Alaloth: Champions of The Four Kingdoms," and it takes place in a world whose lore was developed in part by RPG veteran Chris Avellone (opens in new tab). (It's an RPG on PC. Of course Chris Avellone was involved.)

Unlike many of the cRPGs it takes after, though, Alaloth is an action RPG—so, not turn-based or real-time with pause, but just real-time, with "hardcore" and "skill-based" combat, according to its developers.

There are four playable races—the standard fantasy folk, humans, elves, dwarves, and orcs—and 12 companions who can join your party. Classic RPG stuff.

If you're into it, check out the new trailer from this year's PC Gaming Show above, and head to the Steam page (opens in new tab) for a few more videos. Alaloth is scheduled to release sometime this year.

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.