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A new Prodeus gameplay trailer showcases splattery retro-FPS action

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VIDEO: Watch the Prodeus trailer from the PC Gaming Show above. Also on YouTube (opens in new tab).

Prodeus (opens in new tab) was announced in late 2018 with a trailer that "revels in '90s hyper-violence." A planned release in 2019 didn't happen (although we did get 12 minutes of "furious retro FPS action (opens in new tab)"), but 2020 is looking pretty good: A new trailer that appeared today on the PC Gaming Show promises an Early Access launch in the fall.

The trailer has plenty of guns and guts, and also offers a (very) brief glimpse at the included level editor, which Prodeus players can use to create and easily share levels. It's not shown in use, but the zoomout suggests that it will enable the creation of some very big and varied maps.

The violence is what we're really here for, though, and Prodeus looks set to deliver, with no concern for things like "story" or "coherence." The Steam page (opens in new tab) promises a "high quality 3D retro aesthetic," with "over the top visual effects," destruction, dismemberment, and "infinite blood," but as to what it's actually about? The trailer's got big, armored soldiers, floating eye spiders, zombies, some king of dog-demon, and right near the end a tall, glowing alien creature that reminds me of a Vortigaunt. And I like that—sometimes, guns, guts, and guitars are all you really need. 

Prodeus is available for wishlisting on Steam (opens in new tab). To learn more about the game and the people making it, direct your attention to prodeusgame.com (opens in new tab).

Andy Chalk
Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.