No Time To Explain arrives on Steam next week

Phil Savage

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After a successful Kickstarter campaign, multiple Steam rejections, and a subsequent, triumphant, Greenlight bid, tinyBuild Games' 2D comedy platformer No Time To Explain will finally reach the digital distribution daddy on January 25th. That's over a week away, which should give us plenty of time for an explanation.

No Time To Explain is a fantastically frantic paradoxical platformer in which a version of you from the future travels back with a grave warning. And a giant crab. Using your future-self's jetpack gun - which doubles as both a weapon and a method of propulsion - it's your job to traverse each trap-filled level and reach the portal at the end.

While tinyBuild have been selling the game (and its bundled second season expansion) directly from their website , they've been working to make the Steam release the definitive version. It will feature the following:

  • Steam Achievements
  • Steam Cloud Saves
  • Working Full screen
  • Lots of ribs in people's eyes
  • Hundreds of levels
  • Including levels made by our Kickstarter supporters, and even a dedicated Minecraft universe since Notch helped us a lot during the Kickstarter campaign
  • Many bug fixes since initial release

There are also collectible hats.

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