It's the end of the world as we know it, and I feel a bit peeved by all the necessary paperwork. While I assign everybody who ever lived a position in heaven or hell, stick around for horror, motorcycling, tweeting little birds, oh and a new game for the Commodore 64. Enjoy!
Twitter Island by Daniel Linssen
Linssen passed the '10,000 twitter followers' milestone recently, and in response he made this nice virtual island that houses every single one of them (well, private accounts aside). I love the idea of Twitter being represented as an island full of cute pixel birds, and there are some 10,000 of the beggars here who will spout randomly generated lines/tweets when your human avatar walks up and chats to them. None of the vitriol and awful memes of yer actual twitter are present on Twitter Island, so in a way it's preferable to the real thing.
The Aftermath by Tselmek
The world has ended, boo hoo and all that, and muggins here has to decide who goes to heaven and who goes to hell, via the 'stamping passports' interface from Papers, Please. The occasionally funny bits of paper that sum up Earth's inhabitants are, of course, procedurally generated, leading to lots of repetition, and unexpectedly distressing moments where I had to decide the fate of the souls of very young children. Decide to quit and...well, something interesting happens.
Scoot Scoot by islipaway
The A Game By Its Cover jam invited developers to make games based on a series of fictionalised box covers, and one I missed at the time, but that Warp Door didn't, is the stylish Scoot Scoot. It's a time attack racing game where you have to scoot (yes) around an obstacle course, avoiding evil, evil traffic cones. This is a bright, breezy game about physics, crashing, and the glorious things that can occur when they intersect.
X-FORCE by Psytronik
Well, here's a new game for the Commodore 64, which was discontinued 22 years ago. You'll need an emulator to play X-Force, but you'll be treated to a sidescrolling shmup that looks it's arrived from another era (not our era, of course, but one slightly less retro than the C64's). Psytronik's speciality is homebrewed C64 games, and if you poke around their itch.io page you'll find a bunch more new/old/who-the-hell-knows-anymore titles for the aging-but-still-hip platform.
Lithium by Rani Baker
I found myself trapped in a hyperlink loop every time I played Lithium, but it's worth giving it a go to see if you can avoid a similar fate. It's a horror game where you have to survive a day of work, clicking on your typewriter, your rolodex, your phone—the basic tools of any self-respecting writer. I like the nightmarish look, the dithered art, the lurid colour palette. I like the cloying atmosphere suggested by the assortment of objects lying on your desk. I wonder if that dossier will ever arrive... but I enjoyed Lithium's opening moments regardless.