We recently learned that Banished , the quasi-medieval city builder by solo dev Luke Hodorowicz, will finally be available next month on February 18 . Now a full hour of gameplay footage has been set free, and we can see the ebb and flow of the final release. I've been watching it, and let me tell you: this game is pretty relaxing. Granted, my zen-like calm did begin to crack during the summer famine, when citizens began dying off at an alarming rate.
Unlike a lot of gameplay footage released by Hodorowicz in the past, this video follows a new settlement from the very beginning and shows off a lot of the little tools and features in Banished. The player starts with a dozen citizens collecting resources and clearing fields, and ends up with a bustling—well, not a metropolis exactly. It's just a slightly bigger village.
One of my favorite tools on display is the ability to track an individual worker through their day, as seen around 19:20 . If your poor laborer is trekking deep into the woods just to pick up one bundle of wood, consider building a stockpile depot closer to the action or adding a new house nearby to cut down on the commute and wasted time. It's a great way to get useful data about your city, and it proves that Banished is truly simulating the full workflow of each citizen.