Why games need color blind modes - see SimCity with simulated color blindness

color_blind

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My eyes don't have as many green receptors as normal eyes. The common color deficiency is called deuteranomaly, and it isn't really a handicap as long as I'm not trying to distinguish between subtle variations in green and yellow. When would I ever have to do that? Oh right, games! They're full of color coded data, and if they give me any trouble, then they give people with full color blindness lots of trouble.

Quigley says he decided to implement the feature after chance exercise: he made a color filter to show how SimCity's color blind lead QA tester sees the game, and when he saw how difficult the color coding was to read, he decided to do something about it. After some research, he created three filters to help compensate for color blindness.

To illustrate why these filters are so important, Quigley helped us capture the footage above, which shows how SimCity looks normally, how it looks with simulated color blindness, and what the filters do. Give it a watch!

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.