World of Warcraft: Dragonflight's servers buckle as players race to catch a ride to the new zone

World of Warcraft: Dragonflight Alexstrasza
(Image credit: Activision Blizzard)
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Update 4: A day later and everything looks smooth now. Good luck out there!

Update 3: Blizzard confirmed (opens in new tab) that the authentication server issues it tweeted about earlier are what's preventing people from entering the Dragon Isles. "These issues are actively being worked on by the World of Warcraft team, and we'll share updates once resolved," it wrote.

Update 2: A few of us at PC Gamer have been able to get in via the portal instead of the zeppelin and boats. Blizzard hasn't made any official comment on the issues yet, and it still looks like a ton of people are unable to get to the new zone.

Update: Blizzard wrote on Twitter (opens in new tab) that it's "currently investigating an issue" that's preventing players from being able to log into the game. Still no word about the world server and boat issues though.

The boat and zeppelin (opens in new tab) memes have already started.

guys_i_learned_where_the_dragon_isles_boat_is from r/wow

Original story: As any MMO player knows, the first challenge of any expansion is the struggle to get into the game. World of Warcraft: Dragonflight's (opens in new tab) servers are disconnecting players as they race to get into the new Dragon Isles zone. And, strangely enough, the earliest hurdle has been catching the in-game boats to get there—or the zeppelins for Horde players.

Both factions can take a trip on either a zeppelin or a boat from their main cities to reach the Dragon Isles. For whatever reason, the boats and zeppelins arrive late and, when you finally catch one, you run the risk of getting booted out of the game. Once you're out, it can be tough to get back in with the game spitting back a "World server is down" message and locking players to loading screens.

The optional portal that can teleport you to the Waking Shores, the initial zone of the expansion, sends you to a loading screen and then back out on the dock. Players that have been able to reach The Waking Shores, however, are still getting disconnected from the game.

Blizzard typically responds to login issues quickly via its Blizzard customer service Twitter (opens in new tab) account or via its official forums (opens in new tab). I'll update the post as the updates come out.

Queue times are the worst for anyone that plays on a highly-populated server. You can always see the current population by logging into the game and viewing the realm list or by visiting the realm status (opens in new tab) page. If you hit the queue wall, the best you can do is play on a server with fewer people until the congestion clears up.

WoW: Dragonflight players wait for the boat to the new zone.

(Image credit: Tyler C. / Activision Blizzard)
Discover the Dragon Isles

WoW Dragonflight leveling guide

(Image credit: Blizzard)

WoW Dragonflight (opens in new tab): Everything we know
Dragonflight leveling (opens in new tab): Get to 70 fast
Dragonflight talents (opens in new tab): New trees explained
Dracthyr Evokers (opens in new tab): The new race and class

WoW expansions have had a history of turbulent launches. In 2020, the influx of players trying to get into Shadowlands had Blizzard scrambling to keep the servers stable. Players experienced lag and disconnects as they tried to finish quests in the opening sections of the expansion. I remember when Cataclysm launched and my character would get stuck bending down to pick up loot before I got kicked back to the login screen. Spells don't cast and quests don't complete. Lag is the ultimate nightmare for MMO players and long-time WoW players have had to brace for it with each new expansion.

Hopefully things clear up so you can experience WoW Dragonflight's new ancient dragon storyline and setting, new playable dragon race (opens in new tab), and new type of momentum-based (opens in new tab) flying mounts.

Associate Editor

Tyler has covered games, games culture, and hardware for over a decade before joining PC Gamer as Associate Editor. He's done in-depth reporting on communities and games as well as criticism for sites like Polygon, Wired, and Waypoint. He's interested in the weird and the fascinating when it comes to games, spending time probing for stories and talking to the people involved. Tyler loves sinking into games like Final Fantasy 14, Overwatch, and Dark Souls to see what makes them tick and pluck out the parts worth talking about. His goal is to talk about games the way they are: broken, beautiful, and bizarre.