Every week, we ask our panel of PC Gamer writers a question about PC gaming in the PCG Q&A. This week: which classic PC game is on your pile of shame? Oh, boy. We also welcome your answers in the comments.
Andy Kelly: System Shock 2
I know this is an important game. I know it inspired some of my favourite developers. I know some consider it superior to BioShock. But still it remains unplayed in my Steam library. It doesn't help that the twist is so frequently, wildly spoiled, like the videogame equivalent of The Sixth Sense. I'd love to have experienced it without knowing a thing about it, and I think that's the main reason I haven't given it a go yet: knowing I'll be getting an inferior experience. Ultimately I think I'd rather just read about this in 'best of' lists than actually dive into it myself.
Jarred Walton: KOTOR
I'm not sure why or how, but I never got into KOTOR. It's weird, because I liked many of BioWare's other games, and PC Gamer gave it a 91 back in the day. Whatever the cause (episodes 1-3 of the movies?), I skipped it at launch and didn't do the sequel either. Looking to rectify things, I acquired the Steam version of the game in 2009, probably as part of some game bundle. Eight years later, Steam tells me I still haven't even played the game. The graphics now look a bit dated, but that's not necessarily a stumbling block. But as proof of how old KOTOR is, you can even play the entire game on an Android device. Fun fact: I also 'own' KOTOR via Amazon Underground, which I installed on an Nvidia Shield Tablet at one point...and still never played. What is wrong with me!? Maybe one of these days I'll get around to visiting the original, but SteamLeft tells me it would take a mere 150 days of constant gaming to tackle all of my game library. Yeah, I'll get right on that...
Wes Fenlon: System Shock 2
I adore Bioshock, Deus Ex and the idea of the immersive sim, but for some reason I've never committed myself to truly playing through System Shock 2, possibly the best there ever was. I've only dabbled, getting a taste for the game and fiddling with it to run well on a modern PC. I don't even know why. Perhaps simply because it's intimidating. There are so many games I can play half-heartedly, devoting only some of my full attention. Those are often the games I turn to when I come home tired after a long day.
But that wouldn't fly with System Shock 2. It demands and deserves commitment. I need to fully explore its systems and space station hallways, commit to mastering some RPG mechanics that are likely a bit clunky 18 years later, and read every scrap of worldbuilding I come across. I know I'll love it... someday. When the mood strikes, and I have the time to give SHODAN the attention she needs.
Samuel Roberts: World of Warcraft
I'm not an MMO guy, and I don't think I ever will be. My many hours of GTA Online are probably as close as I'll ever get, and there's only so much time to spare. Warcraft fell between the gaps of my parents owning a PC that could run it, and that meant that by the time I could afford my own PC in 2009, I was already years behind. Since then, I've resigned myself to the fact that singleplayer games are mostly my passion, despite owning WoW and even having bought game time to try it out.
I'm sure it's very good, but that type of fantasy setting doesn't particularly appeal to me. I'm more likely to try Guild Wars 2 instead. Sorry.
Chris Livingston: Deus Ex
Wow, I hate even admitting that especially since it's such an influential game and definitely the kind of game I would love. I just completely missed it when it came out and I never got around to it. When I finally did try it a few years ago, I was just like, ew. Ugly. I guess I'm a bit of a graphics snob, and have a really hard time playing older games unless I've got some nostalgia for them (the original Half-Life, for example, I can jump right in and feel fine).
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Same thing happened with Morrowind. I tried it for the first time a couple years ago and, nope. I just couldn't bear the looks. I am a shallow, shallow person.
Tom Senior: Planescape Torment
I tried, I really did. Whenever I try to get back into this classic cRPG I find myself getting bored halfway through the gloomy opening dungeon. I like the humour and the mysterious premise, but something about those stone grey environments made the idea of sinking another 50 hours into the game seem arduous. From everything I've read about it I know that I'll probably love it if I give it more of a chance. Maybe I will migrate to a desert island with a laptop and maroon myself for a month so I can finally wade into next year's Top 100 discussions having played it.
The collective PC Gamer editorial team worked together to write this article. PC Gamer is the global authority on PC games—starting in 1993 with the magazine, and then in 2010 with this website you're currently reading. We have writers across the US, UK and Australia, who you can read about here.
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