Symphony Worlds is the closest I'll get to fighting Justin Bieber

Symphony Worlds

Symphony Worlds is a little like Audiosurf and a little like Asteroids. The game reads a music file that you feed it in order to generate a spherical planet that serves as the dueling space for you and an AI opponent. You also pick an "enemy song," as Empty Clip Studio co-founder Francois Bertrand described it to me, which affects your opponent's tactics.

Symphony Worlds should be out in early 2016.

Evan Lahti
Strategic Director

Evan's a hardcore FPS enthusiast who joined PC Gamer way back in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are Hunt: Showdown, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Counter-Strike. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging.