Skip to main content

Sniper Elite V2: how recklessly can you play?

The Sniper Elite V2 demo on Steam is a fine little taste of gory sharpshooting fun, but I'm afraid I haven't been playing it right. I assumed I'd be haunting the shadows of Berlin , stalking one or two soldiers at a time and waiting for mortar fire to cover my shots. Instead, the demo mostly features larger groups which I recklessly pelt with lead, giving away my position without a care. I can play it stealthier, but even on the hardest mode, it isn't necessary.

I'm eager to play the full game—the demo is already a rare bit of quality single-player sniping, and though it'll surely bother some, watching slow-mo X-ray kidney puncturing is 100 percent fine with me. What bothers me isn't gore; it's that Rebellion promises "the most realistic simulation of military sharpshooting yet available." It's fun, but the demo hasn't convinced me that Sniper Elite V2 is a realistic simulation at all. It does simulate ballistics (gravity and wind speed), but it doesn't test my nerves: if I miss a shot, I stay in-scope and keep firing, and if I blow my cover and take a bullet, a bit of hidey-time heals me right up. Red Orchestra 2 seems to me like a much more realistic overall simulation.

Admittedly, though I may be a sniping nerd, an absolutely pure sniping sim might be too tedious to maintain more than a few hours of my interest. Still, I'd be happy to see V2 become a little more tactically challenging later on (and it definitely could—this is, of course, only a demo). What do you think? If you haven't played the demo, I've cut together bits of my playthough in the video above.

Tyler Wilde
Tyler Wilde

Tyler grew up in Silicon Valley alongside Apple and Microsoft, playing games like Zork and Arkanoid on the early personal computers his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. After work, he practices boxing and adds to his 1,200 hours in Rocket League.