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MindsEye's messy launch shenanigans has IO Interactive hesitant to play publisher for more games in the future: 'That remains to be seen'
By Mollie Taylor published
news IOI Partners might be a one-and-done situation.

After 1,693 days of daily Silksong news, its skeletal host signs off with heartfelt thanks: 'We have finally reached an end. So let's do this one last time'
By Harvey Randall published
News End of an Ara.

On the eve of Silksong, ultrawide monitor support is confirmed, and the soundtrack looks to be double the size of the original
By Shaun Prescott published
News Scale is important for some people.

After seeing 30 minutes of the new Bond game, I'm more excited for the shooting than the stealth
By Tyler Wilde published
Body Count 007 First Light looks a lot like Hitman, as you'd expect, but the stealth and deception aren't what has me interested.

The best Hollow Knight lore videos to watch before playing Silksong
By Tyler Colp published
primer Whether you have an hour or three minutes, they've got you covered.

007 First Light is the first time IO Interactive has taken on an outside project, but CEO Hakan Abrak isn't worried: 'We're able to stand on the shoulders of ourselves'
By Elie Gould published
news IO Interactive made new animation, combat, and music systems just for First Light.

IO Interactive stuck with a young Bond for 007 First Light because it wanted to make 'something for the gamers'
By Elie Gould published
news "I certainly hope a few people will be surprised."

007 First Light's opening mission was enough to convince me that I have to play this game, if only for IO's newer, younger Bond
By Elie Gould published
hands-on I wish I could pick up a shotgun like that.
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