Alien Swarm update nerfs Tesla Cannon

Look, there's something you should know. It's about Tesla Cannon. Valve did something to her. It's not nice.

  • The Vindicator's grenade explosion effect should no longer crash users running a GTX260 graphics card.
  • Hey, that's my graphics card! Thanks Valve, old buddy, old pal!

  • Fixed a bug where marines would continue to be buffed by the Damage Amp if they were standing in it when it expired.
  • But... but what about the damage amp radiation? It probably produces damage amp fallout that stays there for years, at least! Valve, that's stupid.

  • Fixed ammo usage on the Tesla Cannon to properly decrease 4 times a second instead of 2 (doubled clip size to account for this).
  • Wait, stop. I didn't mean that. I was wrong to say you were stupid. I'm stupid! You're very smart, which is why you're going to put down the Tesla Cannon...

  • Rebalanced Tesla Cannon's damage to encourage it to be used more as a support weapon.
  • Oh god noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!

  • Tesla Cannon will now use ammo slowly even when it isn't damaging something.
  • [protracted heaving sobs]

  • Fixed Unicode text chat
  • [gentler sobs, sound of Tesla Cannon discharging intermittently]

I've no idea why they doubled the clip size and doubled the rate of ammo consumption, though. Does that seem redundant to you? It's like showering salt on your low-sodium beans, or something.

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