Turn-based RPG Solasta: Crown of the Magister comes to Early Access in October

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French studio Tactical Adventures raised €243,855 on Kickstarter (opens in new tab) (over a €180,000 goal) for Solasta: Crown of the Magister, their RPG based on the Dungeons & Dragons 5th edition rules. Now they've announced it'll be coming to Steam Early Access on October 20 (opens in new tab), and they're aiming to release the full game in 2021 release.

The Early Access version will contain the first act and the start of act two, which they say "should be more than 10h of content to go through". The final version will contain three acts worth of adventuring, taking characters up to level 10 and "should take around 40h to complete, although that number may very well vary depending on the difficulty level."

Unlike Baldur's Gate 3 it's based on the freely available open-source version of D&D's rules, which means it won't use official settings or certain trademarked names. It's more like a homebrew cooked up by your friend, but it still benefits from familiarity with D&D.

I played Solasta's demo during the Steam Game Festival: Summer Edition, and being able to start a new RPG and already know the rules was a blessing. What could have been just another generic, light-hearted fantasy dungeon crawl immediately became a more tactical experience about jockeying for advantage and using spells without having to look up what they all do. In the trailer you can see a dwarf spend an action disengaging from combat to make room for the wizard to cast a fireball, and watch a burning hands spell catch three enemies who all make Dexterity saving throws. 

That demo (opens in new tab) will be available again as part of PAX Online, from September 12 to September 20.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and Playboy.com (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.