The Firewatch movie is back on

(Image credit: Campo Santo)
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Campo Santo's outstanding Firewatch (opens in new tab) is being made into a feature film, and if you feel like you've heard this before somewhere, it's because you have (opens in new tab), back in 2016. That deal fell through when Good Universe was acquired by Lionsgate, which saw the rights to the project return to Campo Santo, but The Hollywood Reporter (opens in new tab) says that a new deal has been struck with Blindspotting and Little Monsters production company Snoot Entertainment (opens in new tab).

"Jess [Wu Calder] and Keith [Calder] are hard-working and visionary film producers with impeccable taste in video games," Campo Santo co-founder Sean Vanaman said.

"Not unlike when we met Joe Drake and the team at Good Universe in 2016, we knew in our first conversation with Jess and Keith that they’d make great partners. We have no doubt in their expertise, their taste and their passion and assume that our experience as so-so game developers will make us first-rate producing partners."

The film, like the game, will tell the story of Henry, a fire lookout in 1989 Wyoming, and his long-distance supervisor Deliliah. But what seems like a lonely job in a lonely place—a much-needed escape—becomes something very different when a strange mystery begins to unfold, and Henry's focus is forced to more sinister things. It's a fantastic game, well deserving of our 85% review (opens in new tab), and even though I'm not sure it will translate very well into a movie, I'm glad it's getting another shot at trying.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.