Tell us about the worst glitches you've ever discovered

On December 28, 1998, Myth 2: Soulblighter was supposed to be released. With 200 thousand copies on their way to store shelves, a localizer working for Bungie discovered a glitch that, upon uninstalling the game, could erase a player's entire hard drive. In the end, Bungie took a huge financial hit by recalling every copy of the game before they could be sold so that the buggy code could be fixed. It was a potentially devastating bug.

Glitches in games come in all flavors. Sometimes they're as simple as an object clipping through a wall, or enemy AI behaving as it should. But today we're not asking for those harmless glitches. We want to hear your stories of bugs so bad they'd make any programmer cower in fear. They don't have to be game-ending—if you have a funny story about a glitch we want to hear it—but they should be confounding.

Drop your story in the comments and next week we'll sift through them and wrangle up the best tales and share them with you.

Steven Messner

With over 7 years of experience with in-depth feature reporting, Steven's mission is to chronicle the fascinating ways that games intersect our lives. Whether it's colossal in-game wars in an MMO, or long-haul truckers who turn to games to protect them from the loneliness of the open road, Steven tries to unearth PC gaming's greatest untold stories. His love of PC gaming started extremely early. Without money to spend, he spent an entire day watching the progress bar on a 25mb download of the Heroes of Might and Magic 2 demo that he then played for at least a hundred hours. It was a good demo.