In 2013, Stardew Valley was a Steam Greenlight project that looked pleasant enough, but seemed unlikely to reach any more than a niche audience. Fast forward three years, and the game has sold more than a million copies within two months of launching. That's quite astonishing, but according to publisher Chucklefish Games, it's definitely true.
A representative for the company confirmed with Polygon that 1,007,000 copies have sold on Steam. SteamSpy still has the game sitting around the 915k mark, but that info isn't up-to-the-minute accurate, as the website itself is always willing to remind us. For reference, Tom reported on March 10 that the game had sold 425,000 copies.
It's obviously been very lucrative for creator Eric Barrone, but as he told Tom last month, he's unlikely to buy a Pacific Island and populate it with M&M factories. "I don't want it to affect my life in any way. My lifestyle isn't going to change. My career plans haven't changed. I love making games and I want to continue to make games. If anything, this just makes it so that I can relax and create games without there being a huge amount of pressure, you know?"
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Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.