Of course Baldur's Gate 3 lets you stack dozens of crates and stand on top of them so you can teleport over the wall of a keep

Image for Of course Baldur's Gate 3 lets you stack dozens of crates and stand on top of them so you can teleport over the wall of a keep
(Image credit: Larian Studios)

During a Steam broadcast that I can't for the life of me find an archived copy of, Larian Studios founder Swen Vincke and famous dungeon master Matt Mercer demonstrated that, yep, Baldur's Gate 3 is a Larian RPG. 

The Divinity: Original Sin RPGs let players exploit physics to, for example, solve every combat encounter by using telekinesis to drop heavy objects on their enemies, and Baldur's Gate 3 is similarly sandboxy. On the stream, clipped by Twitter user Asarge, Mercer builds four impossibly tall stacks of crates and climbs to the highest where he stands teetering above a keep's ramparts.

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Mercer, who plays Minsc in Baldur's Gate 3, then calmly fires an Arrow of Transposition over the keep's wall, teleporting himself over its natural moat.

Baldur's Gate 3 hasn't been out of early access for long, and it's very big, so I suspect we'll see a lot more physics-based problem solving to come, and other fun ways to exploit high level spells and items.

We're liking the D&D RPG a lot so far, but still have a long way to go before we see its end. I've played over 10 hours in my main save, and still haven't left the first act. I haven't even tried stacking a bunch of crates on top of each other yet.

Mercer's an appropriate Baldur's Gate 3 promo figure: Aside from appearing in the game, he DMs in D&D Twitch streaming outfit Critical Role, which has inarguably played a role in D&D's resurgence of popularity—the last time we caught a glimpse of Twitch channel revenue numbers, we learned that the group was the site's biggest earner.


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Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley during the rise of personal computers, playing games like Zork and Arkanoid on the early PCs his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.