Skip to main content

No Man's Sky Beyond's first update tackles stability issues

No Man's Sky
(Image credit: Hello Games)

No Man's Sky Beyond launched yesterday, and while some astronauts have been socialising in space and playing in VR for the first time, others have been getting booted out before they get to the good stuff. A new update, released today, aims to tackle some of these stability issues. It was tested on the experimental branch last night, but it's now live for everyone on PC. 

Most of the bug fixes tackle crashes, including rendering, memory and VR-related issues. One of the main problem areas, the Space Anomaly that houses the Nexus, should also be less likely to cause your game to crash. I've not been able to spend more than 30 seconds in the Nexus before No Man's Sky freezes and dies, so I'm looking forward to finally doing whatever it is I can do in there.  

Here's the full list of fixes:

  • Fix for crashes occurring in the Space Anomaly.
  • Fixed a number of issues causing some players to experience low framerate after visiting the Space Anomaly.
  • Fixed a rendering related crash.
  • Fixed an out of memory crash.
  • Fixed an issue that could cause a crash when manipulating inventory in close proximity to a high number of players.
  • Fixed a crash affecting VR with supersampling enabled.
  • Fixed a situation where network connectivity issues could prevent players from speaking to NPCs aboard the Space Anomaly.
  • Fixed an issue where storage containers could not be accessed.
  • Fixed a crash affecting unsupported VR hardware.
Fraser is the sole inhabitant of PC Gamer's mythical Scottish office, conveniently located in his flat. He spends most of his time wrangling the news, but sometimes he sneaks off to write lots of words about strategy games.