Monster Hunter: World's story campaign will last 40-50 hours

The Monster Hunter series is poised to make its western PC debut with Monster Hunter: World next year, which is something Steven and Austin seem pretty pleased about. Last week, we learned that Capcom plans to add new beasts over time via free updates, and now it appears its core story campaign will last somewhere in the vicinity of 40-50 hours. 

Speaking to German publication Mein-MMO.de (via Gematsu, translated by Google), Monster Hunter: World's director Yuya Tokuda suggests 40-50 hours is about right for the game's story mode, however this will ultimately depend on the individual player's approach. 

"I guess it will take about 40 to 50 hours, depending on the type of player, to complete the story," says Tokuda. "But it would not be a monster hunter game if it had no content that you could enjoy in the back. Players can continue to forge and upgrade their favorite weapons and armor after the story is over."

As reported by Sam Horti yesterday, one such extracurricular activity that awaits players is feline companion customisation. That looks something like this:

Elsewhere, Tokuda explains how the game's design was influenced by real world locations, which members of his team visited in person. 

"A group of designers visited different areas in Australia, including Tasmania. That has had a great influence," Tokuda explains. "The background designers used the areas of Australia as inspiration for the plants in the Ancient Forest and the ant hills in the Wilderness Wastes. 

"The designer, who was responsible for adding plants and rocks to the maps… [she] said that it was a huge difference to see how the vegetation grows and interacts with the environment rather than just looking at it in photos."

Monster Hunter: World is without a concrete launch date on PC, however is expected at some point in the first half of next year. In the meantime, here's six things Monster Hunter: World needs to be a success on PC, and, equally, what we want to see in Monster Hunter: World on PC when it eventually lands.

Deputy Editor, PC Gaming Show
Latest in Action
assassin's creed shadows protector's armor
Assassin's Creed Shadows hits 2 million players, putting it on track to be the series' most successful game yet
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Monster Hunter Wilds palico
Monster Hunter Wilds' first free update will feature 'a whole host of new additions' and a majestic water wyvern for players to blow sky high
Ichiban Kasuga goes divekicking in the Dave The Diver crossover DLC
Ichiban Kasuga makes like a dragonfish and joins Dave the Diver’s latest DLC on April 10th for some fisticuffs and a few rounds of karaoke
Assassin's Creed Shadows Tea Ceremony answers - Naoe about to sip tea from a bowl.
All Assassin's Creed Shadows Tea Ceremony answers
Latest in News
Sci-fi character from Dune
Dune: Awakening promises us a breath of fresh air, skipping early access for a full launch with no monthly subscription in May
Baldur's Gate 3 Karlach concept art
'The dream of the tech industry is to sell off your company at an overinflated price and retire,' says actor behind Baldur's Gate 3's Karlach, 'And I feel that's being done with game studios right now'
assassin's creed shadows protector's armor
Assassin's Creed Shadows hits 2 million players, putting it on track to be the series' most successful game yet
Minthara BG3 looking upset
Another round of Baldur's Gate 3 unearthing reveals Minthara can end up living in a sewer, an unused beach ending, and more
A shirtless man rides a big fish underwater
Ark devs distance themselves from AI-generated trailer: 'we did not know that they were doing it'
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy