Assassin's Creed: Odyssey confirmed, full reveal coming at E3 (Updated)

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Update: Ubisoft hasn't answered my inquiry, but it did drop this on Twitter, confirming that Assassin's Creed: Odyssey will be officially announced at E3.

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It's a very "This is Sparta!" moment, isn't it? We'll find out more in a couple of weeks: Ubisoft's E3 press event is slated for 1 pm PT/4 pm ET on June 11.

Original story:

A rumor surfaced in March on Comicbook.com (opens in new tab) indicating that the next Assassin's Creed game will be set in ancient Greece. "Several sources" said it was so, although the site advised approaching the story with all appropriate caution; but it also noted that "murmurs" of a possible Greek setting had previously come up earlier in the development of Assassin's Creed: Origins.   

French gaming site JeuxVideo (opens in new tab) added weight to that story today, and also a possible title, with an image of an Assassin's Creed: Odyssey "collectible helmet keychain." The helmet is very clearly in the Greek style, and the Odyssey is a famed epic about the Greek hero Odysseus, who takes the long way home after the Trojan War. That could make the Assassin's Creed timeline a bit hinky—Ptolemaic Egypt, the setting for Origins, didn't come into being until nearly a millennium after the Trojan War—but it's also possible that "Odyssey" isn't a specific reference to the poem as it is a cool word that very loosely fits the motif. 

It's strictly a rumor at this point, but two consecutive, consistent reports—not to mention the fact that ancient Greece is obviously fertile soil for an Assassin's Creed game—makes it a reasonably solid one. The proximity of E3 lends weight to the report as well, as this is the time of year when surprises seem mostly likely to be blown. I've reached out to Ubisoft to inquire about the title, and absolutely do not expect a response—but if I get one, I'll let you know.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.