Hearthstone Help: Basic Decks Guide

Basic Shaman

2x Rockbiter Weapon

2x Elven Archer

2x Windfury

2x Acidic Swamp Ooze

2x River Crocolisk

2x Novice Engineer

2x Flametongue Totem

2x Hex

2x Shattered Sun Cleric

2x Windspeaker

2x Chillwind Yeti

2x Sen'jin Shieldmasta

2x Bloodlust

2x Fire Elemental

1x Boulderfist Ogre

1x Stormwind Champion

How does it work, then?

You'll feel the pinch in terms of the basic Shaman deck when it comes to offensive spells. Instead, it's minions that you'll need in order to maintain board presence and control. Rockbiter adds a punch to your totems while survival into the late-game will let you bring out the big guns in the form of Fire Elementals, that Boulderfist Ogre and the Stormwind Champion.


If the late-game needs a bit of a shot in the arm you could try trading some low-mana minions for extra Boulderfist Ogre or Stormwind Champion cards–those Elven Archers, perhaps.

Poyo says :

“Once Shaman passes the basic deck stage, you will most likely lean towards mid-range aggressive or perhaps a control approach. The majority of your deck is likely to become spell-based. You will certainly have to include cards such as Lightning Bolt, Rockbiter Weapon and Earth Shock to get through early-game and to be able to respond to the most aggressive decks. Hex, Lightning Storm and Feral Spirit are extremely powerful and probably could be considered your signature spells.

“Now that we've covered a few cards that are likely to end up in any Shaman deck regardless of the playstyle, you might want to consider cards such as Azure Drake and Gadgetzan Auctioneer, since a great portion of your deck now consists of spells, the majority of which deal spell damage. I also forgot to mention Lava Burst–it has dead Chillwind Yeti written all over it.”

Dust's no object, you say?

Take a peek at the Legendary Shaman Control Deck