Ghost Recon Wildlands Special Operation 3 begins next week
The new op will feature a PvE mission, two new PvP classes, maps, items, and more.
Ghost Recon Wildlands Special Operation 3 will kick off on December 11, Ubisoft announced today, with a new PvE mission, two new PvP classes and two new maps, new items, updates to the Prestige Economy, and a Photo Mode, which somehow hasn't been added to the game already.
(The lack of a pre-existing Photo Mode is curious because Wildlands is a very picturesque game. Nighttime flights are especially dazzling, as the lights from villages, the estates of the wealthy, and lonely cars climbing darkened mountain roads twinkle to the horizon. Sightseeing isn't the name of the game, and getting shot at will take you out of the contemplative mood awfully quickly, but it is a beautiful game and despite how much fun I've had with it, I've often thought that it's a shame that the best thing we can think of to do with such a lovely setting is shoot people.)
The new PvP classes will be "inspired" by the theme of Special Operation 3, and there will be a new pack of customization options related to the theme as well. Ubisoft didn't say what the theme will actually be in the announcement, but a tweet last week may have hinted at a crossover with Ubisoft's racing game The Crew 2.
Hey @TheCrewGame, our intel reported Ghosts in The Crew 2.We spotted an Aeroboat - SV12 made by the talented Ghost @infanterystuii.Can you confirm? pic.twitter.com/qq7U1FMW2hNovember 30, 2018
Previous Special Operations have featured more thematically harmonic crossovers, the first with Splinter Cell and the second with Rainbow Six Siege, but Wildlands did get some Crew 2-style DLC last year with Narco Road, which to be blunt I thought looked rather silly.
Ubisoft said that more information about Special Operation 3 will be revealed soon.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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