CDPR didn't put harsh themes in Cyberpunk 2077 or The Witcher 3 'for the sake of edginess', but because 'you're probably not making art' if the devs are never challenged

It's not exactly news that Cyberpunk 2077 and The Witcher 3 both grapple with heavy-hitting themes—but there are a few stand-out moments that can really crawl under your skin. For me, just about all of ol' 2077 was a bit of an existential nightmare, though it was one I was thoroughly enthralled by.

Speaking to our friends at GamesRadar about the Bloody Baron and Sinnerman questlines—which cover themes of miscarriage and domestic abuse in The Witcher 3, and crucifixion in Cyberpunk 2077, respectively—The Witcher 3's senior quest designer (now narrative director on The Witcher 4) Philipp Weber says that no-one in the studio takes grappling with such themes lightly.

It's an interesting line to walk. I'm personally not sure if I'd want every single game I play to be made by devs pushing themselves to dance around cultural lines in the sand and harsh themes—sometimes you just want to play a silly little shooter and see a number go up, and not everything has to be an R-rated miseryfest. All artforms have their escapist fantasies and their challenging texts.

But even when I think of the memorable pieces of art from my childhood, it was often memorable because it did brush close to some of those lines. Avatar: The Last Airbender wouldn't be half the show it was if it shied away from Firelord Ozai's abuse of Zuko, or Aang's rage at the air temple's destruction, or the fact there is no war in Ba Sing Se—and that was a show made for kids.

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Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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