Norland's 'big summer update' is even larger than March's 'damn big update', introducing a politics system, a new economy and more authentically medieval buildings to the Crusader Kings-inspired colony sim

King wielding his axe against would-be assassins in Norland.
(Image credit: Long Jaunt)

Fair play to Norland's developer Long Jaunt, it doesn't do patches by halves. Back in March, the medieval colony sim's "damn big update" overhauled several of its most fundamental systems, stripping out character needs, reworking crime and punishment, and radically changing how your colony's horny lords give orders to peasants. Now, Long Jaunt is rolling out an even bigger patch that leaves virtually no part of the game untouched.

Appropriately named the 'big summer update', Long Jaunt's latest rework is so extensive that the developer issued it in two halves. Part one arrived back in June, headlined by a new economy system that enables all in-game characters to trade using gold.

Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

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