Alright, who wants to spot me $1,000 for this absurdly sumptuous Elden Ring lore book?
That's not a serious question. I will probably get into trouble if people take that as a serious question.
Here's my confession: I don't have any idea what's happening. In real life, yes, but also in every FromSoft game I've ever played bar Sekiro (there is a small lordly boy and he urgently needs me to stab everyone). I just kind of amble from room to room and kill whatever I find there. It's a simple, caveman-like way to enjoy Miyazaki and co's work, but it's enough for me.
Well, no more. I'm gonna bone up on my Lands Between history with a new, thoroughly unofficial lore book (via GamesRadar) courtesy of author Geoff "SmoughTown" Truscott and publisher Tune & Fairweather, which was founded by Jason Killingsworth, a former editor at Edge magazine (which shares PC Gamer's publisher) who more recently worked at Riot Games. The book is called Grace Given and, oh my, it sure is pretty.
Arise now, ye Tarnished...Introducing Grace Given: The Mythology of Elden Ring.A lavish, 500+ page appraisal of the most ambitious RPG in video game history, written by beloved Elden Ring lore expert Geoff "SmoughTown" Truscott.Pre-orders are now open. pic.twitter.com/Jrxbp1coiNJuly 10, 2024
Also, oh my, it sure is pricey. Specifically, it's a full-on £215 (around $275) for the cheapest edition, climbing up to £602 (~$775) and £859 (~$1,110) for its "Limited" and "Benefactor" editions respectively. The Limited edition comes with an art print and anyone forking over for the Benefactor tier will get their name in the back of the book, and both the pricier versions are made from slightly fancier materials and have gold-edge gilding.
The book actually launches in 2025, so this is all preorder stuff right now, but once it hits it'll contain a "comprehensive deep dive into the mythology underpinning Miyazaki's latest masterpiece." Imagine being such a creative titan you have a "latest" masterpiece, not just the one. Like you can toss them off casually, without thinking.
The book is also, like I said, absolutely gorgeous. It looks like some kind of handmade, filigreed Bible out of a pre-industrial scriptorium, embossed with Elden Ring character faces and adorned on the front with a lovely artwork of—here's where me not knowing anything about who anyone is in these games comes in—some guy with a sword and a horse on the front cover.
It's an absurd and expensive luxury—the kind Elden Ring seemingly generates by its very nature—but I admit I am kind of tempted. Unfortunately, the millions of pounds I make from games journalism have all been spent on designer drugs and the menagerie of endangered animals I write all my articles from, so I guess I'll have to save up or solicit donations. Please, it's for a good cause.
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One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.
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