Destiny 2's new episode hits next week, sending players back into the giant, haunted spaceship where the first game had its finest moments

A Guardian with a grenade launcher and a very fancy hat.
(Image credit: Bungie)

Long before Destiny 2 hit the high points of Forsaken, The Witch Queen, or The Final Shape—hell, before there was even a Destiny 2—The Taken King was peak Destiny. Aboard the Dreadnought, the titanic flagship spacecraft of the Hive God Oryx, the first game finally hit its stride, providing a compelling villain, an imminently repeatable public event in the Court of Oryx, and the Book of Sorrows: An in-game lore tome that turned Destiny's melange of proper nouns into a proper mythology.

Eventually, Destiny moved on. Oryx was defeated, sequels were released, free-to-play models were adopted, publishing agreements shifted, and the Dreadnought was left in space: neglected, but perhaps not entirely abandoned. In a lengthy developer livestream that aired earlier today, Bungie detailed what's coming in next week's launch of Destiny 2's Heresy episode, which finally sends players back into the Dreadnought to face new horrors churning in its depths.

Heresy will feature a "bevy" of new armor and weapons, Bungie says, including a new Strand support frame auto rifle that can unleash Unraveling seekers as you heal your teammates. A lot of those new weapons will feature perks that will synergize with the updates Bungie's made for Arc subclasses—like aspects that provide the new Bolt Charge keyword mechanic, which discharges a bolt of lightning at a target's location after dealing enough sustained damage.

Those Arc updates should also play particularly nicely with Lodestar, a new seasonal exotic trace rifle—and Destiny's first to use primary ammo. Lodestar shoots like a pulse rifle while aiming down sights, and can be charged by dealing arc damage to jolt enemies by hipfiring with its beam.

News Writer

Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.