Early backers of game decry 'bait and switch' after it backtracks on monetisation promises, dev chooses to stir the pot: 'Seeing Reddit lose it today lets me breathe a huge sigh of relief'

Characters in The Bazaar, a Hero-Builder game by Tempo, stand confidently with their weapons of choice raised.
(Image credit: Tempo)

The Bazaar, after seven long years, is finally entering into open beta with a F2P package—and it's, uh, not going great.

Here's the rub: In a recent video going over patch 0.1.8's notes, it was revealed that the autobattler would be receiving a "prize pass"—a battlepass-style earn-via-playing system which'll allow players to grind 10-card expansions for certain heroes, providing they've paid for the premium version. They'll be available for the first month, after which you'll need to purchase them with 999 gems, a currency equivalent to around $10, though gems can also be won with good ranked runs.

"In my game, you start the game with a couple classes unlocked. Those classes have all the cards in the game for them. Your class is just as balanced as any other. As more classes get introduced to the game, you’ll have the option of unlocking them, either by spending money or in-game currency … Most of the revenue will come from cosmetics—think of it monetizing like a traditional MOBA."

I'm all for developers not basing their strategies off Reddit feedback—but I do think it's probably wise to respond with grace and not pick random fights when the pitchforks are out. Especially when we're talking about prior promises. Said promises may have been made half-a-decade ago, and times change, but I'm left scratching my head and wondering just what Reynad and co. thought would happen.

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Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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