A big gameplay leak for Star Wars Outlaws has done wonders for my Ubisoft showcase fatigue—it's actually given me a new hope

Star Wars Outlaws
(Image credit: Ubisoft)

Star Wars Outlaws has, like a lot of Ubisoft games nowadays, sprung a big leak—around 13 minutes of gameplay all told, with a few more clips out there showing off space combat. Ubisoft has naturally nuked the very bold YouTube upload into low orbit, but it remains pretty easy to find yourself if you're interested.

While leaks are never exactly ideal—and sometimes come with personal information attached, risking the safety of devs—this one isn't exactly the end of the world for Ubisoft. If anything, it may well help.

Having sat down and watched the 13 minutes of gameplay, it at the very least doesn't do anything to harm the hype, even if there's not much to write home about. There's a bunch of cutscenes, a little driving, some slow-walking around a city—the leaker in question will occasionally even emulate an "official showcase style" sometimes: the unnatural slow-walking and camera-panning no one ever does.

And yet, it's duly met with my tempered expectations in a way official showcases don't—especially since they are, naturally, trying to sell you something. There's a competent open-world action adventure game where you shoot stuff, drive places, and shoot more stuff shown off here. At the very least, the population centres seem lively, colourful, and fun to jog between mission markers in.

That's not a sentiment entirely unshared by players watching this game, either, as one notes on the game's subreddit: "Having just watched the leaked footage I’ve gone from a sceptic to actually being pretty excited about this again … I’ve read a lot about them wanting this to feel cinematic and like an extension of the films, this is the first time outside of early trailers I’ve got that vibe."

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Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.