Fortnite Battle Royale devs 'generally aren’t where [they] want to be long term' with PC performance

Fortnite Battle Royale surpassed 810,000 concurrent players last weekend, prompting a number of matchmaking issues and periods of server downtime. 

Developer Epic Games has since apologised, and has now outlined the areas it hopes to improve—such as client and server performance, tracking ping and packet loss across different regions, and dynamically routing traffic to data centres when matchmaking.

Full details on what exactly Epic is casting its eye over can be read here, however here's the most relevant breakdown for PC players on the development side:

  • Improve performance on min spec PC systems (Nvidia GTX 460, Radeon HD 5570, Intel HD 4000). This is an area where we made things worse recently, but took initial steps to correct in v1.8. We’re not going to stop there.
  • Fix GPU hangs on PC and continue work with graphic card vendors such as NVIDIA, AMD, and Intel on improving performance and stability.
  • Reduce hitches during gameplay. We define a hitch as a frame that took more than 60 ms, resulting in an entire frame to be skipped. The goal here is to get to less than one per minute with focus on entirely eliminating hitches over 100 ms.
  • Fix remaining hitches on dedicated servers. E.g. a lot of players jumping late can result in rubber banding for players early on.
  • Optimize server performance of common actions like taking damage.
  • Identify source of hitches that are limited to first hour of releasing an update.
  • Optimize our server and network code to allow sending of player state to all 100 connections per frame. Right now we are updating 25 connections per frame in the lobby and 50 during the game. That means your play experience isn’t where we want it to be till there are 50 players left. This is a major change that is running in parallel with other optimizations.
  • Improve our handling of edge cases that can result in wells of despair.
  • Improve our matchmaking system to dynamically route traffic to data centers within a region based on location. Basically have the ability to optimize for ping without taking away from the ability to play with friends.
  • Hire more smart people that are passionate about these sorts of technical challenges. 

Epic also provides various tips for improving performance from the player's end via the above-linked post. 

Have you been affected by poor matchmaking and/or performance in Fortnite Battle Royale? Let us know in the comments below. 

Want more Fortnite? We've got you covered.

— What's new with the latest Fortnite season
— The best Fortnite creative codes
— The optimal Fortnite settings
— Our favorite Fortnite skins
— The best Fortnite toys 

Deputy Editor, PC Gaming Show
Latest in Survival & Crafting
Three sheep with big guns in Palworld.
It was 'super popular to hate Palworld' after launch, says community manager: 'A lot of companies might crumble under the threats, under the pressure'
Palworld Ancient Civilization Parts - Grizzbolt with a minigun
'It was a very depressing day': Palworld community manager reveals studio's reaction to Nintendo lawsuit
Ark: Lost Colony teaser still.
Ark 2 is still on: The next Ark expansion 'leads into the events of Ark 2,' says Studio Wildcard
Crying laughing emoji with disturbing realistic elements for REPO
REPO's first update will add a new map and a 'duck bucket' so we can finally give that pesky quacker a time out
Man facing camera
The Day Before studio reportedly sues Russian website for calling infamous disaster-game a 'scam'
Sunset in the desert in Hello Sunshine
Hello Sunshine is a desert survival sandbox where you live in the literal shadow of the colossus
Latest in News
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
A smiling man in military fatigues
Get in here, stalker: Stalker 2’s Patch 1.3 is here with a whopping 1,200 fixes
Public Eye trailer still - dead-eyed police officer sitting for an interview
I'm creeped out by this trailer for a generative AI game about people using an AI-powered app to solve violent crimes in the year 2028 that somehow isn't a cautionary tale
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
After 12 days and 100s of wipes, World of Warcraft's latest world first raid ends in anticlimax: 'That's the boss?!?'
A photograph of the opening slide of a Microsoft lecture on Cooperative Vectors at GDC 2025
AMD, Intel, Microsoft, and Nvidia are all excited about cooperative vectors and what they mean for the future of 3D graphics, but it's going to be a good while before we really see their impact
Larian CEO Swen Vincke brandishes a sword at the camera and smiles.
Larian’s Swen Vincke subtweets anyone still fixated on singleplayer games’ commercial viability: 'They just have to be good'