Far Cry 6 is free to play this weekend

Far Cry 6
(Image credit: Ubisoft)

If you're looking for something to play this weekend but don't want to spend any money on it, Far Cry 6—the one with Giancarlo Esposito—is fully free to play until August 7.

"Far Cry 6 is a quintessential Far Cry game," we said in our 75% review: An evolution of the previous games (you can holster your weapons, for instance, so enemies don't immediately go "Hey, that guy with the machine gun looks like trouble") that maintains the same basic gameplay we know and love. You'll drive all over the sunny island of Yara, shoot hundreds (maybe thousands) of people, blow lots of stuff up, make friends with people and dangerous animals, and eventually bring down the top banana, whose obvious wickedness is leavened by surface-level complexity and charisma.

That's not meant to be dismissive. I haven't played all the Far Cry games but I've very much enjoyed the ones I have. The mix of heavy weaponry and arcade-style driving in a reactive open world makes for a fantastic first-person sandbox, and I had a lot of fun just bombing around the backroads of Montana in Far Cry 5, assaulting gas stations and feed stores and causing as much random mayhem as possible. (The ending was great too.) 

It is arguable that the people I killed were in fact victims long before I showed up—impressionable young minds caught up in the drug-fueled whirlwind of larger-than-life cult leaders—but hey, we don't play Far Cry because we're looking for nuance, am I right?

Anyway, Far Cry 6 is free to play until 12 pm PT/3 pm ET on August 7 on Uplay and the Epic Games Store. If you dig it and want to keep playing, it's also on sale for 60% off until August 8 on Epic and August 16 on Uplay, and of course any progress earned during the free weekend will carry over.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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