Dragon Commander coming in early 2013 - here are five insane things you should know about it



This is what you're dealing with when you're not assuming dragon control. Dragon Commander is a fast-as-hell RTS, which was especially apparent during the brief multiplayer demonstration. Designer Farhang Namdar was on the base defense side, while his opponent (who he described as a "hardcore StarCraft 2 player") attacked.

Namdar's base was built and destroyed in just about three minutes, but it wasn't an easy fight. Both sides had to worry about resources and strategy while also engaging in dragon dogfights, so a high actions-per-minute rate is only part of the required skillset.

Color me daunted (kind of a purplish-gray, I think).

Tyler Wilde
Executive Editor

Tyler grew up in Silicon Valley during the rise of personal computers, playing games like Zork and Arkanoid on the early PCs his parents brought home. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, Bushido Blade (yeah, he had Bleem!), and all the shooters they call "boomer shooters" now. In 2006, Tyler wrote his first professional review of a videogame: Super Dragon Ball Z for the PS2. He thought it was OK. In 2011, he joined PC Gamer, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.